Anton, have you made progress on using parallel submission to Nexmo? I would love to have this feature and ability. This will significantly improve speeds for us at our institution.
Please help.
Thank you.
Anton, have you made progress on using parallel submission to Nexmo? I would love to have this feature and ability. This will significantly improve speeds for us at our institution.
Please help.
Thank you.
no, I havent, unfortunately
anton
Greetings Anton. Has there been any progress in increasing the speed of sending out to Nexmo? This is a continuation from: https://groups.google.com/forum/#!topic/playsmsusergroup/GvtnKnWC358
Thank you.
John
Hi,
Yes, I just commit it to github. need some testers. I have tested for 5000 SMS with dummy data, but not real SMS or nexmo gateway.
anton
Thank you Anton. This is great news for us!!
I am running an older version of PlaySMS. I’d like to start from scratch, install the latest master version from GitHub , then import my addressbook.
I will test and report back to you soon.
Thank you very much for making this improvement.
John
Greetings Anton. Just a quick update after upgrading to v 1.3. I was able to send out 1,400 sms messages in 3 minutes. This is a great improvement! Thank you. It was previously taking me 15 minutes to send 1,400 messages. After upgrading to v 1.3, it now takes me 3 minutes.
I gathered this time from Nexmo reports. Nexmo reports tell me that it took 3 minutes. Nexmo gives me a limit of 100 messages per second. Which, it should take me 14 seconds to send out 1,400 messages. But, 3 minutes is much better than 15 minutes!
I have my Linux host log files but I cannot figure out how to look at the logs to tell me how long it took to send out 1,400 messages. Nonetheless, this is a great improvement.
Do I need a faster server to send at a faster speed? I’d like to be able to send 1,400 messages in 14 seconds
Thank you Anton.
Try to change these config, on config.php (don’t forget to restart playsmsd after that):
// limit the number of queue processed by sendsmsd in one time
$core_config['sendsmsd_queue'] = 10;
// limit the number of chunk per queue
$core_config['sendsmsd_chunk'] = 20;
// chunk size
$core_config['sendsmsd_chunk_size'] = 100;
Try to upper the sendsmsd_chunk to 100, 20 means 1 queue sent in 20 parts parallel
Run thin in linux console BEFORE you hit the send button:
tail -f /var/log/playsms/playsms.log -n0 | tee test1.txt
And dont do any other things, let the log runs (you can watch it the tail will show you stuffs), then you Ctrl+C once done (the tail will stop). After that you can read test1.txt for better analysis.
anton
I will test again next time I need to send out sms messages. I’d like to thank you once more for the speed increase. I will report back to you soon.